File:Gravity well plot.svg

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Original file(SVG file, nominally 604 × 236 pixels, file size: 309 KB)

This file is from Wikimedia Commons and may be used by other projects. The description on its file description page there is shown below.

Summary

Description Graph of gravity well. Above: Distortion of space-time. Below: Gravitational potential function.
SVG development
InfoField
 
The SVG code is valid.
 
This vector image was created with Asymptote.
Source code
InfoField

Asymptote code

import graph3;
settings.render=0;

typedef real fun(real);

fun Phi(real R, real GM_R, real shift=0) {
  return new real(real r) {
    real r_R = abs(r) / R;
    if (r_R >= 1)
      return -GM_R / r_R + shift;
    else
      return 0.5 GM_R * (r_R^2 - 3) + shift;
  };
}

typedef real fun2(pair);
fun2 revolve(fun f) {return new real(pair z) {return f(abs(z));};}

picture pic;

size3(pic,300,0);
size(pic.xsize3,pic.ysize3);

currentprojection=perspective(0,20,4);

draw(pic,surface(revolve(Phi(2,7)),(-12,-12),(12,12),nx=20,Spline),lightgray,meshpen=black+thick(),nolight);

attach(pic.fit());

draw(shift(0,6)*graph(Phi(2,7,-10),-12,12));
Date
Source Own work
Author BenRG
Other versions See also: GravityPotential.jpg

Licensing

Public domain I, the copyright holder of this work, release this work into the public domain. This applies worldwide.
In some countries this may not be legally possible; if so:
I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.

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File history

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Date/TimeThumbnailDimensionsUserComment
current19:25, 13 April 2013Thumbnail for version as of 19:25, 13 April 2013604 × 236 (309 KB)AnonMoosadd header, slightly adjust margins
22:42, 17 September 2007Thumbnail for version as of 22:42, 17 September 2007600 × 232 (365 KB)AnonMoosFixing SVG
22:19, 17 September 2007Thumbnail for version as of 22:19, 17 September 2007300 × 116 (376 KB)BenRGAsymptote source code: import graph3; typedef real fun(real); fun Phi(real R, real GM_R, real shift=0) { return new real(real r) { real r_R = abs(r) / R; if (r_R >= 1) return -GM_R / r_R + shift; else return 0.5 GM_

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