Ikaruga

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Ikaruga is a 2001 arcade shoot-em-up game by Treasure, later ported to Dreamcast, followed by ports to Gamecube, Xbox Live and Windows (Steam).

Prologue: Cirrus[edit]

"I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets."


Chapter 1: Ideal[edit]

"Alas, Ikaruga is going . . . Undesired, unwanted them, What makes them go? It is nothing else than the principle of the man who has the reason for being."


Chapter 2: Trial[edit]

"The stronger the will you have, the more you will face various trials. Although you can choose to escape, "Trial" has a message for you to conquer yourself.."

Chapter 3: Faith[edit]

"There is no "absolute" in this mundanity. Occasionally you get lost facing unreasonable burdens. In order to overcome, you need a firm conviction, penetration, and the ability to take action."


Chapter 4: Reality[edit]

"And "Reality" is unveiled. What did it want . . . What did it see . . . What did it hear . . . What did it think . . . What did it do . . ."


Final Chapter: Metempsychosis[edit]

"Finally, Karma returns to the place once belonged. It recalls the genesis of consciousness carved for abyss of memories.

Hence Ikaruga is going. . ."


"I make you alive so that you can walk along the right way. But can't you understand it?"


"You can't feel the visible things. How can you feel the invisible things?"


"It is impossible to cut off this metempsychosis forever. You can also see it, can't you?"


"Thus achieve your mission without any regrets.

I will not die until I achieve something. Even though the ideal is high, I never give in. Therefore, I never die with regrets.

We were supposed to understand it. . . Can we see the liberty and freedom?"


"Is this what we wished for?

Don't worry, we will understand each other some day.

And the life is succeeded into to the distant future."