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Hidetaka Miyazaki

From Wikiquote

Hidetaka Miyazaki (born 1974 or 1975) is a Japanese video game director and president of the game development company, FromSoftware.

Quotes

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  • Demon’s Souls wasn’t doing well,” he says. “The project had problems and the team had been unable to create a compelling prototype. But when I heard it was a fantasy-action role-playing game, I was excited. I figured if I could find a way to take control of the game, I could turn it into anything I wanted. Best of all, if my ideas failed, nobody would care – it was already a failure.
  • We don't really feel our games have created a standard. I have no concern over others making similar games, it just shows that players wanted games that were like this, that are difficult, and wanted other studios to make challenging games that achieve the same level of satisfaction. We enjoy those games and their approach to creating them are never the same, anyway. We enjoy seeing the differences. We're totally fine with seeing more games come out that borrow aspects. Our main focus is keeping game creation fresh for ourselves.
  • “Personally, a world that is happy and bright is something that just doesn’t feel realistic to me. It may sound like I have a trauma or something,” he said with a laugh, “but I believe that the world is generally a wasteland that is not kind to us. That’s just the way I see it.”
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