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Buzz Lightyear of Star Command (video game)

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Buzz Lightyear of Star Command is a platform/shooter video game developed by Traveller's Tales and published by Disney Interactive and Activision in 2000. It is based on the animated series of the same name, a spin-off of the Toy Story franchise. It was released for Dreamcast, PlayStation, Microsoft Windows, and Game Boy Color. A version for the Nintendo 64 was planned but was later cancelled for unknown reasons.

Jo-Ad 1

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Commander Nebula: Lightyear! A farmer from Jo-Ad just called in a 911. You stop by and check it out.
[Buzz confronts one of Torque's thugs.]
Buzz: Stop in the name of Star Command!
Thug: Sorry. No can do, Lightyear.

[The thug reaches his hideout, but Buzz is hot on his tail.]
Buzz: Surrender now, or pay later.
Thug: You won't stop me, Ranger!

Flamar 1

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Commander Nebula: Buzz, you remember Gravitina? Well, she's on the loose again and I need you to corral her.
[Buzz is up against Gravitina again.]
Gravitina: Buzz, does it have to come to this?
Buzz: There's only room in my life for one lady: Star Command.
Gravitina: No one refuses me!

[Buzz reaches Gravitina's hideout.]
Gravitina: So, it comes down to this, Buzz. A fight.
Buzz: I'm afraid so, Gravitina. Unless you'd like to surrender peacefully.
Gravitina: I'm afraid not, darling.

Canis Lunis 1

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Commander Nebula: All right, Lightyear. You should be able to handle this one in hyper-sleep. That energy vampire NOS-4-A2 is up to his old tricks. Let's put the last nail in his coffin. Zurg has planted bombs along your path. Defuse those bombs before he blows the whole planet to smithereens! The LGMs have rigged your weapons to a special frequency. All you have to do to defuse the bombs is shoot 'em.
[Buzz tracks down NOS-4-A2.]
Buzz: Stop right there, creepazoid!
NOS-4-A2: Feed me energy, puny human.
Buzz: I can see that we'll have to do this the hard way.

[Buzz catches up to NOS-4-A2 and the two prepare for combat.]
NOS-4-A2: You won't stop me! Your powers are no match for mine!
Buzz: Well, I'll certainly have to try, won't I?

Karn 1

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Commander Nebula: Today's assignment, should you choose to accept it, and you'll have no choice in the matter, is to track down a villain named Marl.
[Buzz is now face-to-face against Marl.]
Buzz: Stop in the name of the Galactic Alliance!
Marl: I don't think so, Ranger!

[Buzz reaches Marl's hideout and they prepare to fight.]
Buzz: Give it up, Marl!
Marl: Sorry. No can do.

Tradeworld 1

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Commander Nebula: Nebula here. We've got a scoundrel named Fixer that I need you to bring in for questioning, Lightyear.
[Buzz gets ready to pursue Fixer.]
Fixer: Can we make some kind of arrangement?
Buzz: The only arrangement that you need to worry about is finding a lawyer crazy enough to defend you.
Fixer: Well, off we go, then.

[Buzz chases Fixer all the way to his hideout.]
Fixer: This is all just a misunderstanding.
Buzz: Then, throw down your weapons and surrender.
Fixer: That would be silly, wouldn't it?

Jo-Ad 2

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Commander Nebula: It seems that Torque is at it again on Booster's home world of Jo-Ad. I need you to bring him in.
[Buzz goes up against Torque once again.]
Torque: Why don't you just back off and let me do my business here?
Buzz: The only business you'll be a part of is from behind bars, Torque!
Torque: Yeah, okay. Whatever, Buzz-saw!

[Buzz tracks down Torque in his lair.]
Torque: All right, so you caught up with me. Big deal.
Buzz: Surrender now and this doesn't have to hurt, Torque.
Torque: Oh, I think it's going to hurt.

Karn 2

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Commander Nebula: All right, Lightyear. We need you to round up a scoundrel named Skreel.
[Buzz returns to Karn to deal with Marl's partner, Skreel.]
Buzz: Surrender now, Skreel!
Skreel: Never, Buzz Lightyear!

[Buzz eventually confronts Skreel in his hideout.]
Buzz: One last chance, Skreel.
Skreel: Yeah, right!

Ice World

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Commander Nebula: Okay, Ranger. There's a spike in the energy field that's drivin' our LGMs crazy down here, and they've tracked the source down to some sort of Plasma Monster. I need you to bring this big boy in!
[Buzz faces Plasma Boy in his Plasma Monster amid his second rampage.]
Buzz: I am Buzz Lightyear. I come in peace.
[Plasma Boy roars at Buzz and the eighth level is underway.]

[Buzz eventually corners Plasma Boy and looks to end his rampage.]
Buzz: Star Command will never be defeated.
[Plasma Boy lets out another roar and the battle begins.]

Bathyos

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Commander Nebula: It looks like Zurg is up to his old tricks again. We need you to go by Bathyos to check on a villain who goes by the name of Blackfin.
[Buzz is now up against Blackfin for the second time after Minister Gularis' defeat.]
Buzz: All right, Blackfin, give it up!
Blackfin: Never!

[Buzz swims up towards Blackfin.]
Buzz: Are you ready to come peacefully?
Blackfin: After I have defeated you, maybe I'll think about it.

Flamar 2

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Commander Nebula: Looks like your old partner, Warp Darkmatter is at it again! What do you say we bring this mad man in once and for all?
[The former partners stand face-to-face against each other.]
Warp: Ah, Buzz Lightyear. I tire of you.
Buzz: And I tire of your lawlessness, Warp.
Warp: Save it for someone who cares, Buzz. I'm outta here!

[Buzz catches up to the former Space Ranger-turned-evil.]
Warp: Bygones?
Buzz: I don't think so, Darkmatter.
Warp: Okay, then. I guess it's a fight to the bitter end. It's more fun that way.

Tradeworld 2

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Commander Nebula: Nebula to Lightyear. It seems that XR's twisted robot brother, XL, is on the loose. Now, we need you to take him offline before he goes completely haywire!
[Buzz prepares to battle XL.]
XL: You'll never stop me, Buzz Lightyear!
Buzz: Well, I'll just have to give it the old Ranger try, won't I?
[XL laughs evilly and the chase is on.]

[Buzz chases XL down to his hideout and they prepare to battle.]
XL: I'm really gonna make you pay for chasing me down!
Buzz: You're the one who will pay, XL.
XL: We'll see about that, Space Ranger! [laughs evilly]

Canis Lunis 2

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Commander Nebula: We've gotten a distress signal here from Canis Lunis, and I need you to check it out, Buzz!
[Buzz, in the hopes of restoring fellow Space Ranger Ty Parsec back to normal, confronts the Wirewolf.]
Buzz: By the Galactic Alliance, I order you to stop! [Wirewolf just roars at him.] Or, run away and I'll chase you down. That works, too.

[Buzz eventually catches up to the Wirewolf, who roars at him as they get ready for battle.]
Buzz: Okay, let's get busy!

Planet Z

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Commander Nebula: All right, Lightyear, this is the big one. We've finally got a lock on Zurg's home planet, and it's time to take out the trash.
[Buzz faces his arch-nemesis.]
Buzz: This is Buzz Lightyear of Star Command. All evil entities will now surrender to me.
Zurg: Not today, Buzzy-boy! [laughs evilly]

[Buzz tracks down Zurg and prepares to battle the sworn enemy of the Galactic Alliance.]
Buzz: Gettin' rid of me is not that easy, Zurg.
Zurg: No one stands in the way of the Evil Emperor Zurg!
Buzz: Evil is no match for the power of good!

Zurg's Throne Room

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Commander Nebula: Well, that first attempt was real good. I give it a 7. We've got Zurg right where we want him! Now, let's just finish the job!
[The ultimate battle is about to commence.]
Zurg: I see that you buzzed your little way into my lair.
Buzz: It's time to end your reign of terror, Zurg.
Zurg: I am much more powerful than you could ever imagine, Lightyear.

Time Trial

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Star Command: Buzz, get to the end as fast as you can.
Buzz: Buzz Lightyear to Star Command. No time to lose. Let's get busy. To infinity and beyond!

Finding XR's Pieces

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XR: The key to being blown apart is keeping an eye on where your body parts land. A little help here would be a good thing.
Star Command: Buzz, find all of XR's pieces.
Buzz: XR, Buzz Lightyear is on the job.
XR: Thanks, Buzz.

Reaching the hideout before the enemy

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Mira: I've got this one, Buzz. [She weakens the enemy's shield and health.] I softened him up for you, Buzz.
Buzz: Thanks, Mira.
Mira: Always willing to lend a helping hand.

Calling Booster

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Booster: Cannonball!

Tutorial

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Commander Nebula: Okay, Buzz. Let's run through some of the basics. You start with a standard issue laser. Any add-ons are gonna cost you some Galactic Alliance credits or gads for short. Now, Buzz, your mission in each level is to arrest the bad guy. You can't beat the criminals early. You can only make an arrest at their getaway spot. Buzz, along the way, save as many of the LGMs as you can. Now, Buzz, your mission in each level is to arrest the bad guy. Simple enough, right? Wrong! You can't arrest the bad guys until you reach their getaway spot. Track them to the getaway spot and stop them! If the bad guys get to their getaway spot before you, you only have 15 seconds to catch up to them. Otherwise, you lose, Ranger! If you get to the getaway spot before the criminals, Mira will be there to reward your efforts.