Sonic the Hedgehog (Archie Comics)
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Sonic the Hedgehog is an American comic book series published by Archie Comics, in partnership with Sega. The series is based on Sega's video game franchise as well as (DiC Entertainment's 1993 animated series of the same name.
Sonic the Hedgehog
- The planet Mobius was once a virtual paradise until it was conquered by the evil Doctor Robotnik! His technological tyranny would have continued if not for an heroic group of Freedom Fighters who banded together and restored order to the Kingdom of Acorn! The bravest among them isa blue streak filled with the most attitude going around - - and without a doubt, he is the fastest thing alive! ARCHIE COMICS AND SEGA PRESENT...SONIC THE HEDGEHOG!
- Karl Boilers, Sonic The Hedgehog #64, (Nov, 1998).
Knuckles the Echidna
- Born to the most noble of Echidna houses, the latest to continue the family heritage and responsibility as GUARDIAN OF THE FLOATING ISLAND, defender of all the forces of evil from the world beyond as well as those who would threaten within, he is none other than...KNUCKLES THE ECHIDNA!
Many years ago, during the Great War, when Princess Sally was but an infant, King Acorn sent his wife Queen Alicia to The Floating Island in order to insure the safety of his Queen and the future of Mobotropolis. It resulted in failure.
Recently, the newly-returned, now-healthy King assigned a squad of his elite commandos to return to The Floating Island and ascertain teh true fate of his loved ones.
It is here our tale begins.
- Ken Penders, Knuckles #19, (Dec, 1998).
About Sonic the Hedgehog (Archie Comics)
- Sonic HQ: What are your views between where the Sonic comic has been - i.e The Sonic SatAM Cartoon and where the comic is going? Why do you think that Sonic fans (well, at least half of them anyway) show so much animocity at major changes that deviate from the original SatAM Storyline?
- Ken Penders: The fans who have been reading the book since day one know that it was my former partner Mike Kanterovich and I who steered the book into becoming more like the Sat AM series rather than the version that was basically more like the weekday series with Sat AM characters. When the Sat AM series was canceled by ABC, I was working on the scripts for issues #34 through 36 at the time. I received a call from then-editor Scott Fulop who informed me that now with both cartoon series canceled, it was only a matter of time before the comic book was canceled. He was acting on previous publishing history. Usually when a comic book is based on a TV series, they usually drop in sales once the series is canceled. The ONLY series this never happened to was STAR TREK. (Yes, STAR TREK has been canceled, but never because of poor sales.) For example, Marvel published a series called ALF. Once the show was canceled, interest in the comics dropped so fast you couldn't give them away, and they sold really well for quite a well. It was at this point that a conscious decision was made to break away from being tied so closely to the Sat AM series. If we had continued to basically produce Sonic fighting Robotnik stories, the readers would have lost interest and the book would've been canceled. By creating the feeling that growth was possible, that the readers would not be able to predict what happened next, something extraordinary happened. We attracted new readers, and not just a few. Month by month, people started climbing on board because here was a book that took chances, that didn't remain status quo. It was then that I began thinking about ENDGAME, and giving the readers the ultimate showdown between Sonic and Robotnik. I felt that the plot device of killing off Sally would be the only justification for Sonic to fully cut loose and go after Robotnik no matter what. At the time, I felt the character of Sally was only holding Sonic back from achieving his full potential. Despite her popularity with SOME readers, at least half wish we had gotten rid of her once and for all. Because Sega didn't want to rule out the possibility of using Sally in the future, it was decided she should live. As a result, I came up with BRAVE NEW WORLD, which set the stage for all new developments, including the concept that we didn't need to use the same villain issue after issue. So where are we going with this? Quite frankly, we're going to be exploring the history of the Mobians and how things got to where they are.
- Ken Penders, "Ken Penders interview by Sonic HQ", (June 23, 1998).